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Do you plan on expanding Space Ark beyond space to include sea, land, and evenair, Ryan, and to include mechs, vehicles, etc too? What about monsters for machine versus monster battles?

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If I had all the time in the world, that sounds like a ton of fun, but alas I'll likely stick to space for now. I made Space Ark because I didn't feel like any existing space capital ship games were giving me what I wanted. For mechs, Battletech (Classic and Alpha) are both fantastic rulesets. For Naval, I love Victory at Sea...so no real gap to fill there! That said, the "monster" angle sounds pretty interesting... maybe a supplement of large, living "ships" is possible. Something to think about!

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Was thinking of making a mod for far future submarine combat. Trying to figure out grounding and breaching(I figured a world requiring only subs would have to reason for no surface ships y logic deadly kill sats or maybe Europa.) meaning ramming and dodging would be important.  Would add a tactical depth.  I was thinking of using the water depth from Battletech(1-4 using a d4 to mark depth) going to a five would mean grounded and a 0 breach. 

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I don't know how I missed this comment, but I love that! Good thinking on the Battletech depths. That could be a very cool "stress" mechanic as well, where if it goes too deep the hull can rupture. 

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After some solo games, I like the balance of crunchiness and simplification compared to other space combat titles, and that ship builder is tickling my classic Car Wars love! I know I'll probably spend tons of time designing ships  just for the sake of designing ships.

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The ship builder is probably my favorite part as well. Please suggest new equipment, weapons, etc! I would love to release an expanded supplement.